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Brothers: A Tale of Two Sons

Description: The game is the embodiment of the ideas of the famous Swedish film director Josef Fares. The original game was released on the PlayStation in late 2013 and received more than 50 different awards, including the Game of the Year. This is a touching story about two brothers who went on an exciting journey to find a medicine for their father. A unique feature of the game is the need to simultaneously manage both brothers. The game is permeated with motifs of Scandinavian mythology, accompanied by excellent graphics, high-quality animation and wonderful music.

BWF role: Porting to mobile platforms from Console

Genre: Adventure

Engine: Unreal Engine

Platform: iOS, Android

Main challenges faced:

  • Heavy AAA PC project optimization under the limited capacity of mobile devices, including a wide range of Android devices: graphics render, sound, memory usage;
  • Change of graphics engine render, to get console quality picture: custom water shaders, characters stroke and individual items;
  • Bypass of the limitations of low-end Android devices, such as lack of support of alfa textural compression channels;
  • 1.5 years of development.